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Skunkware 5
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povray-2.1
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level2
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cluster.pov
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1995-05-03
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2KB
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79 lines
// Persistence of Vision Raytracer
// Cluster of mirrored spheres
// This file is essentially a copy of a similar file in MTV, Rayshade and Vivid
// This may look better at high resolutions
// with max_trace_level set to 10 or 15
#include "colors.inc"
camera { // This is an unusual camera since it is a converted file
location <2.31, 1.43, 1.65>
up <0, 0, 1> // The Z axis is up and
right <-4/3, 0, 0> // The negative X axis is right
direction <0, -1.60746, 0> // Field of view 45 degrees
sky <0, 0, 1>
look_at <0, 0, -0.1>
}
sphere { <0, 0, 0>, 10000
pigment { SkyBlue }
finish { ambient 1 diffuse .5}
}
light_source { <4, 3, 2 > color Gray30 }
light_source { <1, -4, 4> color Gray30 }
light_source { <-3, 1, 5> color Gray30 }
plane { z, -0.5
pigment { color red 1.0 green 0.75 blue 0.33 }
finish { diffuse 1 }
} // ambient .15 .1 .045
/*
union {
sphere { <0.7, 0, 0>, 0.2 texture { pigment { Red } finish { diffuse 0.7} } }
sphere { <0, 0.7, 0>, 0.2 texture { pigment { Green } finish { diffuse 0.7} } }
sphere { <0, 0, 0.7>, 0.2 texture { pigment { Blue } finish { diffuse 0.7} } }
}
*/
sphere { <0, 0, 0>, 0.5
normal {
bumps 0.4
//turbulence .5
// octaves 5
scale 0.025
//scale 0.05
}
finish {
ambient 0.03
diffuse 1
reflection 0.4
phong 1
phong_size 3
}
pigment { color red 0.5 green 0.45 blue 0.35 }
}
union {
sphere { <0.272166, 0.272166, 0.544331>, 0.166667 }
sphere { <0.643951, 0.172546, 0>, 0.166667 }
sphere { <0.172546, 0.643951, 0>, 0.166667 }
sphere { <-0.371785, 0.0996195, 0.544331>, 0.166667 }
sphere { <-0.471405, 0.471405, 0>, 0.166667 }
sphere { <-0.643951, -0.172546, 0>, 0.166667 }
sphere { <0.0996195, -0.371785, 0.544331>, 0.166667 }
sphere { <-0.172546, -0.643951, 0>, 0.166667 }
sphere { <0.471405, -0.471405, 0>, 0.166667 }
pigment { color red 0.5 green 0.45 blue 0.35 }
finish {
ambient 0.035
reflection 0.4
diffuse 1
phong 1
phong_size 3
}
}